A very low resolution batch render just to get a feel of how the motion blur was effecting the animation aswell as seeing the colour's and feel of the character moving. This low quality render was helpful to pick out some key problems I need to sort.
- Motion Blur with camera change causes strange frame flicker.
- foreground geometry in visor reflection looks peculiar.
Even though the quality is very low, I could see alot of fireflies that wern't just AA problems, By pushing up the glossy rays It helped with the noise of the metallic reflections, and saved having to push the the AA's of the whole scene which I wanted to avoid as much as I could.
No comments:
Post a Comment