Monday, 17 November 2014

Lighting Development

Here I tried to get the renders so that they were clean aswell as looked similar to the backdrops, we made a mistake in not capturing the HDR'S of the scenery so when it came to lighting it was a little more difficult, I would say this was the weakest part of our project, the characters didn't quite fit into the scene which was a shame, I'm glad we got the scenery and back plates setup properly in Maya though with rough modeled in scenery to capture all the required shadows against the walls, I liked shadow length and feel I got on the later images as I think this was the closest I got to mimicking the light influence on the characters, A little dissapointed but glad to know what to do and fix properly next time around which is always important!!































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