After I created the initial drawings I went back to look at a little more influence on how previous CG work was created successfully, the specular work on 'Toothless' is subtle but amazing, It was a method that i am definitely thinking in incorporating when i come to modelling my characters, just for the light to hit them and you see a sparkle of the colours that represent them & their flavors, I also wanted quite subtle renders of the characters on plain backdrops, I saw some great examples of the minions, plain characters done incredibly well, one plain of white backdrops with just a little shadow, there are many variations of the minion renders that all work for different reasons, a quick grab of a few of them will help when when I come to thinking about composition and more with my work.
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