The 2D turnaround for reference when I come to modelling my character in 3D, Worked a real large grown into the side of his body, and worked lots of colours of rot and infection into the flowery flesh, I took alot of influence from 'The Last of Us' I'm also liking the idea of using 'Marvelous Designer' to create the worn clothes, and add extra distress in Zbrush!
I like the concept, but plan on using this as basic reference when coming to my 3D model, I like working into the character alot when it comes to 3D, so may change it slightly, the growth does feel a little heavy, but i'l see how it looks when I come to it in Zbrush!
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