Saturday, 6 December 2014

Collaborative Mech Character Pre-production

Face Development

I already knew the qualities I wanted on the face, if you check out the first development page I have a list of features that would give me the type of action face I want, I wanted it to be a hardened, bald type figure, the classic main hero worn face that you see in a lot of cinematic trailers, I wanted a stubble on his face and scalp, with a chizzled jaw and sharp features on his face with a button nose. I decided to do a one of sketch of what I was picturing then worked different hairstyles on top of the original to see how different hairstyles would effect the look of the character. 
I'm really happy with the different versions but I may just go with the bald as if still has that feel of a post apocolyptic have to stay clean shaven/cut to survive and for ease etc.




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